RealisticSeasons wiki
  • RealisticSeasons
  • FAQ
  • 🛠️Usage
    • Setup
    • Commands & Permissions
  • ☀️Seasons
    • Spring
    • Summer
    • Autumn/Fall
    • Winter
    • Sub-Seasons
    • Biome colors
    • Animals
    • Particles
  • 🗓️Calendar
    • Calendar system
    • Synchronizing
    • Day and night length
  • 🌡️Temperature
    • Temperature system
    • Modifiers
    • Effects
    • Custom Items
  • 🎇Events
    • Christmas
    • New year
    • Easter
    • Halloween
  • 💾Configuration
    • Config & Translations
    • Calendar
    • Events and custom events
    • Temperature
    • (Custom) biomes
  • 🔌Interactions with other plugins
    • Dependencies
      • ProtocolLib
    • Soft-dependencies
      • PlaceHolderAPI
      • TimePauser
      • WorldGuard
      • GriefPrevention
      • Lands
      • FactionsUUID
      • DeadlyDisasters
      • Terralith
      • Floodgate/GeyserMC
      • Dynmap
      • BlueMap
      • MythicMobs
      • ItemsAdder
      • Other world generators
      • RoseLoot
      • ViaBackwards/ViaVersion
      • TimeBar
      • PyroFishingPro
      • CustomCrops
      • EconomyShopGUI
      • RealisticSurvival
  • 🖥️Developers
    • API
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  1. Seasons

Sub-Seasons

PreviousWinterNextBiome colors

Last updated 1 year ago

The season colours do not instantly transition, they change in 4 steps. Each step is called a "sub-season". They are active around season change and make sure everything changes smoothly.

Each sub-season has its own colour and effects.

Phase
Start
End
Biome color mix

Sub-season 1

Season start

9% of total season

45% last season, 55% current

Sub-season 2

9% of total season

18% of total season

25% last season, 75% current

Full season effects

18% of total season

84% of total season

Full season colors

Sub-season 3

84% of total season

92% of total season

75% current season, 25% next

Sub-season 4

92% of total season

Season end

55% current season, 45% next

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