RealisticSeasons wiki
  • RealisticSeasons
  • FAQ
  • 🛠️Usage
    • Setup
    • Commands & Permissions
  • ☀️Seasons
    • Spring
    • Summer
    • Autumn/Fall
    • Winter
    • Sub-Seasons
    • Biome colors
    • Animals
    • Particles
  • 🗓️Calendar
    • Calendar system
    • Synchronizing
    • Day and night length
  • 🌡️Temperature
    • Temperature system
    • Modifiers
    • Effects
    • Custom Items
  • 🎇Events
    • Christmas
    • New year
    • Easter
    • Halloween
  • 💾Configuration
    • Config & Translations
    • Calendar
    • Events and custom events
    • Temperature
    • (Custom) biomes
  • 🔌Interactions with other plugins
    • Dependencies
      • ProtocolLib
    • Soft-dependencies
      • PlaceHolderAPI
      • TimePauser
      • WorldGuard
      • GriefPrevention
      • Lands
      • FactionsUUID
      • DeadlyDisasters
      • Terralith
      • Floodgate/GeyserMC
      • Dynmap
      • BlueMap
      • MythicMobs
      • ItemsAdder
      • Other world generators
      • RoseLoot
      • ViaBackwards/ViaVersion
      • TimeBar
      • PyroFishingPro
      • CustomCrops
      • EconomyShopGUI
      • RealisticSurvival
  • 🖥️Developers
    • API
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On this page
  • Quick summary
  • Mechanics
  • Sub-seasons
  • Cherry leaves
  • Screenshot (with cherry leaves, 1.20 and above)
  • Screenshots (without cherry leaves, until 1.19 or enabled in settings)
  1. Seasons

Spring

PreviousCommands & PermissionsNextSummer

Last updated 10 months ago

Spring is by far the easiest season and it will give your world an alive and warm feeling. The trees get a beautiful colour, the water and sky will get a warm colour, the entire world will be flooded with flowers and baby animals can be found around every corner. Spring gives your world a special feeling, especially after a long and cold winter.

Quick summary

  • Spring starts on March 4th by default, see .

  • Leaves in forests will turn pink and water will have a slight light-blue tint.

  • Cherry blossom falls from leaves

  • For 1.20 and above: all oak leaves change to cherry leaves through packets

  • The sky has a light-blue colour

  • Flowers can be found everywhere, the entire world will look like a flower forest

  • Snow and ice generated in winter will be removed

  • Lots of sheep, cows, pigs, rabbits and chickens will spawn each with 3-5 babies

  • will spawn at night

  • Increased spawn rate of bees

  • Average of 5°C-23°C, depending on the biome.

  • The length of the day and night are mostly equal, see .

Mechanics

The effects of spring are (like all seasons) different in each biome. The jungle leaves in a jungle biome will keep their normal colour for example. Some biomes also don't get any flowers and only get some colour changes. The average temperature is different in each biome, a desert will be much warmer in spring than a frozen tundra.

Sub-seasons

Cherry leaves

Screenshot (with cherry leaves, 1.20 and above)

Screenshots (without cherry leaves, until 1.19 or enabled in settings)

During the early of spring, snow removal is slower and happens block-by-block rather than entire chunks at once. You'll notice that the removal pattern is faster later in spring.

In the middle of spring (before and after the ) all oak leaves turn into cherry leaves on Minecraft version 1.20 and above. The block changes are client-side only, meaning that the original oak leaves are not removed on the server. Breaking these cherry leaves will also drop normal oak leaves. The packets are processed asynchronously to ensure minimal performance impact. You can also switch this feature off to display the normal custom biome-based spring leaves featured in the screenshots below.

sub-seasons
sub-seasons
☀️
calendar system
temperature
day and night length
Fireflies
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