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ItemsAdder is technically not a soft-dependency since RealisticSeasons doesn't hook into it. You can however easily configure the temperature effect of ItemsAdder's items. Special thanks to Raccoon from the Aiena Mc Project for writing this page!
To add a temperature modifier to itemsadder armor or items, enter the corresponding item in the temperature config. You can find the custom model data for Itemsadder items and armor in the plugin directory under
Now open the "items_ids_case.yml" config and select your item Example:
itemsadder:ruby_chest: 10000
itemsadder:spinel_chest: 10001
itemsadder:turquoise_chest: 10002
itemsadder:aqua_chest: 10003
itemsadder:amethyst_chest: 10004
itemsadder:emerald_chest: 10005
itemsadder:obsidian_chest: 10006
itemsadder:mysterious_chest: 10007
itemsadder:bronze_chest: 10008
The number behind the name is the model IDD. Now navigate to
and open the "temperature.yml". Under "custom" you can now add your item or armor. So as an example we now use the armor, more precisely, the chestplate of the Ruby armor:
enabled: true
custom-model-data: 10000
use-custom-model-data: true
temperature-modifier: 10
wearing: true
holding: false
Save the config and reload RealisticSeasons (/rs reload). Now look for your item under /ia and you're done!