RealisticSeasons wiki
  • RealisticSeasons
  • FAQ
  • 🛠️Usage
    • Setup
    • Commands & Permissions
  • ☀️Seasons
    • Spring
    • Summer
    • Autumn/Fall
    • Winter
    • Sub-Seasons
    • Biome colors
    • Animals
    • Particles
  • 🗓️Calendar
    • Calendar system
    • Synchronizing
    • Day and night length
  • 🌡️Temperature
    • Temperature system
    • Modifiers
    • Effects
    • Custom Items
  • 🎇Events
    • Christmas
    • New year
    • Easter
    • Halloween
  • 💾Configuration
    • Config & Translations
    • Calendar
    • Events and custom events
    • Temperature
    • (Custom) biomes
  • 🔌Interactions with other plugins
    • Dependencies
      • ProtocolLib
    • Soft-dependencies
      • PlaceHolderAPI
      • TimePauser
      • WorldGuard
      • GriefPrevention
      • Lands
      • FactionsUUID
      • DeadlyDisasters
      • Terralith
      • Floodgate/GeyserMC
      • Dynmap
      • BlueMap
      • MythicMobs
      • ItemsAdder
      • Other world generators
      • RoseLoot
      • ViaBackwards/ViaVersion
      • TimeBar
      • PyroFishingPro
      • CustomCrops
      • EconomyShopGUI
      • RealisticSurvival
  • 🖥️Developers
    • API
Powered by GitBook
On this page
  1. Interactions with other plugins
  2. Soft-dependencies

ItemsAdder

PreviousMythicMobsNextOther world generators

Last updated 1 year ago

Download:

ItemsAdder is technically not a soft-dependency since RealisticSeasons doesn't hook into it. You can however easily configure the temperature effect of ItemsAdder's items. Special thanks to Raccoon from the Aiena Mc Project for writing this page!

To add a temperature modifier to itemsadder armor or items, enter the corresponding item in the temperature config. You can find the custom model data for Itemsadder items and armor in the plugin directory under

plugins/ItemsAdder/storage

Now open the "items_ids_case.yml" config and select your item Example:

[...]
LEATHER_CHESTPLATE:
  itemsadder:ruby_chest: 10000
  itemsadder:spinel_chest: 10001
  itemsadder:turquoise_chest: 10002
  itemsadder:aqua_chest: 10003
  itemsadder:amethyst_chest: 10004
  itemsadder:emerald_chest: 10005
  itemsadder:obsidian_chest: 10006
  itemsadder:mysterious_chest: 10007
  itemsadder:bronze_chest: 10008
[...]

The number behind the name is the model IDD. Now navigate to

plugins/RealisticSeasons/

and open the "temperature.yml". Under "custom" you can now add your item or armor. So as an example we now use the armor, more precisely, the chestplate of the Ruby armor:

    ruby_chest:
      enabled: true
      material: LEATHER_CHESTPLATE
      custom-model-data: 10000
      use-custom-model-data: true
      temperature-modifier: 10
      activation:
        wearing: true
        holding: false

Save the config and reload RealisticSeasons (/rs reload). Now look for your item under /ia and you're done!

🔌
here